Use this skill when drawing vector shapes and paths in PixiJS v8. Covers the Graphics API: shape-then-fill methods (rect/circle/ellipse/poly/roundRect/star/regularPoly/roundPoly/roundShape/filletRect/chamferRect), path methods (moveTo/lineTo/bezierCurveTo/quadraticCurveTo/arc/arcTo/arcToSvg/closePath), fill/stroke/cut, holes, FillGradient (linear/radial), FillPattern, GraphicsContext sharing, svg import/export, containsPoint hit testing, cloning, clearing, bounds, fillStyle/strokeStyle, draw-time transforms (rotateTransform/scaleTransform/translateTransform/setTransform/save/restore), default styles, GraphicsPath reuse. Triggers on: Graphics, GraphicsContext, rect, circle, poly, roundRect, fill, stroke, cut, hole, beginHole, FillGradient, FillPattern, moveTo, bezierCurveTo, svg, graphicsContextToSvg, svg export, GraphicsOptions, containsPoint, clone, clear, bounds, rotateTransform, translateTransform, setFillStyle, setStrokeStyle, GraphicsPath.
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New here? These commands run inside Claude Code, Anthropic's terminal-based coding assistant — not your regular shell. Open a terminal, type claude to start a session, then paste the two lines below inside it.
npx skills add pixijs/pixijs-skills --skill "pixijs-scene-graphics" -a claude-code -g -yPaste into a Claude Code session. This only adds/installs the plugin — nothing runs automatically.
O, si ya vinculaste skillcat-sync, envíalo directamente — te pedirá confirmar antes de tocar nada.
This listing is sourced from pixijs/pixijs-skills. We index metadata only and have not executed or audited this code. Review the source before installing.
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